Minecraft Danger Level

The Minecraft Danger Level is a scale based on DEFCON and used for Minecraft servers. The term was first coined by AlphaBeta906 in Finolian SMP.

Categorie s

 * Level 0: No dangers and no hostile mobs during the day. No damage recorded. Occurs daily.
 * Level 1: Weak hostile mobs, like zombies, spiders and skeletons, start spawning, lasting throughout the day. No damage recorded, although some health may be lost. Occurs daily.
 * Level 2: A few hostile mobs, including creepers, and destructive objects like TNT spawn or placed during the night and survive into the day or in rare cases spawn or placed during the day. Explosion occurs away from any roads, farms, bridges, or other structures. Minor damage. Occurs daily.
 * Level 3: An explosion occurred, or creepers start spawning in groups of two to eight. Structures are not destroyed, although some roads or farms may be damaged.  Minor damage. Occurs every few days.
 * Level 4: Damages from multiple creeper explosions, fires, or other forms of destruction cause damage to multiple farms or roads. One or two structures are slightly damaged. Creepers start spawning on rooftops, inside or surrounding a house. Moderate damage.  Occurs weekly.
 * Level 5: Multiple buildings or structures are damaged, or at least one is completely destroyed or the severity of Levels 3 and 4 are combined. Major damage. Occurs once a month or two months. 
 * Level 6: Tensions in the server reach a boiling limit and destruction rises significantly. At least two buildings or structures are completely destroyed, with many others facing some sort of damage; or runtime lag is made and experienced by many. Catastrophic damage; considered a disaster. Estimated to occur every two months.
 * Level 7: A mass grief destroys the server and many buildings are destroyed completely, although some survive or many players face item loss. Some members may leave the server or experience extreme lag that can make the game crash or despawn items. Catastrophic damage; considered a disaster. Estimated to occur every three to six months. 
 * Level 8: The majority of buildings and structures are damaged or destroyed completely or the server faces a total world restart or a long server shutdown. Recovery is possible, although time-worthy. Catastrophic damage; considered a disaster. Has never happened, although estimated to occur yearly.